Quote Originally Posted by Staaarlord View Post
U r comparing programming with balancing, not the same level of difficulty

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Sorry for i have failed to understand your point. But, sts mentioned they're already working on skills revamp. This year, we were introduced to two new slots which is halo and bracelet. Heres my question, why does implementing an option like this ( applying for a guild ) is harder than introducing halo and bracelet? Harder than balancing the game with skills revamp which Sts are now working on? Why wont they put extra effort on this idea which will benefits mewcomers the most?
And one more, to do this (adding the feature apply for guild and skills revamp) both are programming. Youre wisely right between.