Results 1 to 20 of 25

  Click here to go to the first Dev post in this thread.   Thread: Preview - New Passive Skills on the way with Level 86 Expansion!

Threaded View

Previous Post Previous Post   Next Post Next Post
  1.   Click here to go to the next Dev post in this thread.   #11
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    7,050
    Thanks Thanks Given 
    105
    Thanks Thanks Received 
    12,569
    Thanked in
    3,384 Posts

    Default

    Quote Originally Posted by Blessful View Post
    Can we avoid using cooldowns, procs, and RNG dependence? A chance to receive class-specific loot for a limited time, followed by a cooldown period, doesn’t seem so enjoyable, especially for a ‘Passive’.


    Sent from my iPhone using Tapatalk
    Sure. We'll adjust this one to be a constant effect.

    The tradeoff for making it constant is that the effect percentage will need to be lower - but it seems like a good swap given the absence of chance / proc / cooldown.


    Best wishes!
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  2. The Following 4 Users Say Thank You to Cinco For This Useful Post:


Similar Threads

  1. Preview - Dark Legends Level 51 Content Expansion
    By Cinco in forum DL Announcements
    Replies: 203
    Last Post: 08-27-2020, 04:07 AM
  2. PREVIEW: Pocket Legends Expansion / Level-Cap Raise
    By Cinco in forum PL Announcements
    Replies: 83
    Last Post: 04-03-2018, 01:12 AM
  3. Replies: 59
    Last Post: 09-22-2016, 01:20 PM
  4. Elite skills level and passive skills
    By Echelong in forum PL Suggestions and Feedback
    Replies: 2
    Last Post: 02-12-2011, 06:25 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •