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  Click here to go to the first Dev post in this thread.   Thread: What's nature damage and health leech?

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    Default What's nature damage and health leech?

    For new upcoming new level 86 mytic bio gears idk what nature damage n health leech is

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    same i am curious about that as well.

    will it show different damage colour when we dealing dmg?

    like in green colour?

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    Nature, Shadow & Cosmic are called Elemental damage. They were introduced with level 86 expansion (go read preview). Level 86 legendary weapons already have this elemental damage (10% or 25%). Nature works for Forest maps (Hollow Grove and Ash Forest), Shadow works in Cave maps (Indigo Caverns and Blue Abyss) and Cosmic works vs Hedourah. It doesn't add different color of damage numbers when attacking and is most likely just % of stacking damage for certain area.

    Bio set has +30% dmg and +30% Nature dmg in Elder Woods, read it as +60% damage in Forest maps, so way stronger than 30% dmg from Star Beast set when you want to kill enemy (there are other buffs to consider, but damage one is always the most important one). I am expecting 2 more mythic sets for Cave maps and Hedourah, and by looking at buffs from sets it seems only Cosmic one will be handy vs Elite Hedourah.

    I am not 100% sure and I may be wrong, you can pick one of current 86 legendary weapons, create 2 sets (one with it and one with other weapon with similar damage) and go test it out to respective map in sets without procs and pets to prove me wrong.

    Health leech is everywhere: in pets, in skills, in gems and as warrior i saw it in one older legendary weapon. Basically deal damage and every strike heals you back.

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    Thanks alot, understand clear enough now.

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    I was expecting star beast set and wep to have elemental dmg when they released and was suprised and perplexed that they didnt have any haha


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    So nature damage doesn't work outside of elder woods if I'm reading correctly?

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    Quote Originally Posted by dmqp View Post
    Nature, Shadow & Cosmic are called Elemental damage. They were introduced with level 86 expansion (go read preview). Level 86 legendary weapons already have this elemental damage (10% or 25%). Nature works for Forest maps (Hollow Grove and Ash Forest), Shadow works in Cave maps (Indigo Caverns and Blue Abyss) and Cosmic works vs Hedourah. It doesn't add different color of damage numbers when attacking and is most likely just % of stacking damage for certain area.

    Bio set has +30% dmg and +30% Nature dmg in Elder Woods, read it as +60% damage in Forest maps, so way stronger than 30% dmg from Star Beast set when you want to kill enemy (there are other buffs to consider, but damage one is always the most important one). I am expecting 2 more mythic sets for Cave maps and Hedourah, and by looking at buffs from sets it seems only Cosmic one will be handy vs Elite Hedourah.

    I am not 100% sure and I may be wrong, you can pick one of current 86 legendary weapons, create 2 sets (one with it and one with other weapon with similar damage) and go test it out to respective map in sets without procs and pets to prove me wrong.

    Health leech is everywhere: in pets, in skills, in gems and as warrior i saw it in one older legendary weapon. Basically deal damage and every strike heals you back.
    Elemental damage works in all maps, it's just that in specific maps, depending on the monsters, they may have specific elemental resistances. The Bio set gives you most of its set bonus outside of Elder Woods, it just gives you an additional 5% of some stats while in Elder Woods.
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    Thanks for the information so it elemental damage will be always a plus (please make sure that its working in each map please i think you should be testing this) but the resistances are for few maps where the minios uses that damage to hit you, and the heal leech is based on the damage that we deal no that we recieve? Vengeful skill in warrior has that and its very very bad
    Last edited by Dafterpic; 05-31-2024 at 10:54 AM. Reason: Adding something

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    Quote Originally Posted by Lazybears View Post
    same i am curious about that as well.

    will it show different damage colour when we dealing dmg?

    like in green colour?
    Hi


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    Quote Originally Posted by Chessbunny View Post
    Elemental damage works in all maps, it's just that in specific maps, depending on the monsters, they may have specific elemental resistances. The Bio set gives you most of its set bonus outside of Elder Woods, it just gives you an additional 5% of some stats while in Elder Woods.
    so if we put the new nature damage jewel which gives +10 nature damage on our kraken gear it wont have any impact?
    it only works with bio items because they have nature damage?

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    Quote Originally Posted by trickmeister View Post
    so if we put the new nature damage jewel which gives +10 nature damage on our kraken gear it wont have any impact?
    it only works with bio items because they have nature damage?
    Dont the gem say plus 10 nature which means that would make the wep or equip have a base stat of 10 nature which would make the 5 stat and 5% nature gem work with any normal gear thats not bio. Without that 10 stat nature jewel the 5 stat 5% nature jewel would he useless if its used on anything that not bio


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    Chess we need more information of how the bio set works because ppl are not very motivated to obtain them, all we have is the info that you bring to use but even with that and the details of each item it seems that it is not understood about the Dot or if it has some type of effect on the hit and the poison, I seemed to read that with each piece when obtaining nature dmg applies it individually but when having The 5/5 bonus is obviously better, Of course, the way we use it and take advantage of it depends on us, but it seems that we are lost and unmotivated.... could you give us a hand with that?

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    Quote Originally Posted by Dafterpic View Post
    Chess we need more information of how the bio set works because ppl are not very motivated to obtain them, all we have is the info that you bring to use but even with that and the details of each item it seems that it is not understood about the Dot or if it has some type of effect on the hit and the poison, I seemed to read that with each piece when obtaining nature dmg applies it individually but when having The 5/5 bonus is obviously better, Of course, the way we use it and take advantage of it depends on us, but it seems that we are lost and unmotivated.... could you give us a hand with that?
    Make set usable with star beast cuz u can’t use star beast with bio set. Bio is 5/5 and sb is 6/6-3/3 wep doesnt count so were left with 2 sb pieces and 5 bio and 1 wep


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    Default Thats how u combine the sets

    Star aegis, star helm, star armor + Bio Belt, Bio brace, Bio Ring, Bio Neck, Bio Arti

    Also if you are aware you can use kraken set proc, then switch to Star + Bio to get +55% Primary buff + Other Buffs such as Dot and Leech, Cirt DMG and etc..

    Bruhh....

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    Quote Originally Posted by RoboMinior View Post
    Star aegis, star helm, star armor + Bio Belt, Bio brace, Bio Ring, Bio Neck, Bio Arti

    Also if you are aware you can use kraken set proc, then switch to Star + Bio to get +55% Primary buff + Other Buffs such as Dot and Leech, Cirt DMG and etc..

    Bruhh....
    U cant use 3/3 star set with 5/5 bio becauze thr weapon dosent count towards the set u have only 2 slots available for sb out of the 8 slots 5 used up towards bio and 3 freed up for wep and 2 sb pieces which u need 3 to activate 3/3 buff


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    Looks like there are more "sets" to come for Shadow & Cosmic. Game is getting complicated.

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