Thanks for the feedback!
Some quick responses as we consider the best path forward:
The Star Beast Hammer damage buff is a stacking buff. It doesn't say so in the details - but we will fix that.
Clean (no jewel, no awake) Star Beast Hammer has equivalent DPS to a clean Star Beast Chain Sword.
Star Beast Hammer combo / follow-up strikes on debuffed enemies all ignore armor - so an armor debuff doesn't make sense.
The Star Beast Bow has the same DPS as the Star Beast Chakram. Star Beast Bow has much lower DPS compared to the Star Beast Daggers.
Keeping the Rogue out of harm's way is the benefit of both the Bow and the Chakram - and trading that off for DPS is what's happening.
That said, there is fair amount of headroom that I could use to boost the Bow damage to make it closer to the Daggers.
The Star Beast Gun is the one that looks to really need the most adjustment - as it looks like the Gun sustains ~200K DPS while the Staff hits upwards of ~350K.
It is important to note that - for the purposes of balance - the comparisons are being made between Star Beast weapons. They should all be viable in different ways with roughly the same performance output, roughly the same statistic contribution, etc. as they are all of the same Level and Rarity.
We look forward to (making at least a few) updates for this gear later this week!
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