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Thread: Make better rewards for F2P players

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    Senior Member trueido's Avatar
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    Default Make better rewards for F2P players

    Recently every event "Platinum tier" rewards contain a very little worth..
    I remember that around 5 years ago, there were actually good rewards at that time for the players who got to Platinum tier, an Heroic pet for example, that was good at that time, that even paying players used.

    We also had events that F2P players could get 250 plat (Wasn't easy but was super nice)
    and now, F2P players get legendary pets with very weak HB, tiny wisp, and few awaken gems.

    I am gonna be honest, I have crafted 200 energy kits and I don’t even bother running, it gets me basically nothing
    Last edited by trueido; 10-27-2024 at 01:42 AM.

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    massive crates, tiers, not worth playing events somedays, even for plat users, they make so much random good vanitys, thats anoying for me

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    I remember back then where we can get crate keys and 50 awakening gems.

    Sent from my Infinix X6812B using Tapatalk

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    Those were the times

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    +1

    i hope they bring back banner with effects as tier rewards. I never wear the banners that are too plain. Just sitting in my inventory.

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    if the reward bound 10 elite awaken gems were tradeable,it would help newer players a lot. They don't have endgame gears, so not really useful awakening them.
    They need speed set more, and cheapest speed set is 50 now wtf!
    tradeable crate keys are better alternative too.
    Currently rich players are too rich to care.
    New players don't have GL set and op gears to make millions gold per hour, they can only rely on the events,
    But the events have become very unfriendly towards them

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    - 10 Elite awakes with new "Awake System" is like having 100x Blue awakes with old system. With 10 elite awakes you will get +1 Health, +1 Mana, +10 Mana regen, +0 speed
    - Legendary pets (WASTE) why even bother adding them? Nobody will ever use them
    - Wisps. I didn't grind I simply bought Plat tier wisps from auction 400k for week1 wisp and 600k for week 2 wisp. (didn't waste my time grinding for hours and hours of playing).
    - Time to remove those useless jewel bags
    - I only played to get my titles at silver tier

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    Junior Member jeabahty's Avatar
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    Quote Originally Posted by Xan View Post
    +1

    i hope they bring back banner with effects as tier rewards. I never wear the banners that are too plain. Just sitting in my inventory.
    +1

    i remember the banner from the 2015 ursoth event, with the leaves effect - now that was a banner truly worth wearing!

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    +1. 3 massives opened at plat tier felt soo nice or 20 elite gems/keys. Something worth it

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    Quote Originally Posted by trueido View Post
    Recently every event "Platinum tier" rewards contain a very little worth..
    I remember that around 5 years ago, there were actually good rewards at that time for the players who got to Platinum tier, an Heroic pet for example, that was good at that time, that even paying players used.

    We also had events that F2P players could get 250 plat (Wasn't easy but was super nice)
    and now, F2P players get legendary pets with very weak HB, tiny wisp, and few awaken gems.

    I am gonna be honest, I have crafted 200 energy kits and I don’t even bother running, it gets me basically nothing
    On the subject of F2P / New players:

    I completely agree with the previous comment. Please, STS, consider implementing a system that better balances rewards for F2P players. Player retention and attracting new players are essential for maintaining a healthy player base, and in a business sense, these players are your customers. Valuing and supporting their experience can help sustain profits and keep the game engaging.

    To be clear, this isn’t criticism of the current system itself, but rather a suggestion to make it more rewarding for new players. Starting out with minimal resources, such as 0% speed, 0% gold loot, and only looting between 10 to 100 gold in maps, creates a challenging experience that can discourage newcomers.

    I experienced something similar myself when I returned to the game after many years of being offline. Fortunately, I had a group of supportive friends who helped me navigate the mechanics, gold system, and other aspects of the game that eventually made things easier. But not all new players have this advantage. The early experience needs some reworking to make it more accessible and friendly for F2P players and those just starting out.

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    Quote Originally Posted by FilthyCustard View Post
    On the subject of F2P / New players:

    I completely agree with the previous comment. Please, STS, consider implementing a system that better balances rewards for F2P players. Player retention and attracting new players are essential for maintaining a healthy player base, and in a business sense, these players are your customers. Valuing and supporting their experience can help sustain profits and keep the game engaging.

    To be clear, this isn’t criticism of the current system itself, but rather a suggestion to make it more rewarding for new players. Starting out with minimal resources, such as 0% speed, 0% gold loot, and only looting between 10 to 100 gold in maps, creates a challenging experience that can discourage newcomers.

    I experienced something similar myself when I returned to the game after many years of being offline. Fortunately, I had a group of supportive friends who helped me navigate the mechanics, gold system, and other aspects of the game that eventually made things easier. But not all new players have this advantage. The early experience needs some reworking to make it more accessible and friendly for F2P players and those just starting out.

    I agree with him!

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    +11

    Nowadays, they focus more on milking plat users and the essence of the game is gradually losing. If they want the game to last, they should rather focus on enhancing the quality/experience of new/F2P/ based on feedbacks. Quality > Quantity.

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    No matter if they make great f2p staff, players don t like anymore anything, just because there is too much of everything. Last event we got 3 decent vanities for f2p that worth 10-20m during event, after event end their price drop at 2-4m set. So it was a waste to run event.
    So i believe they should change the game or restart it again to gain people satisfaction.
    Now with all this gear, with all this farm, prices, vanities don t think players would stay in it too much.

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