
Originally Posted by
dmqp
So i got bracelet and i'll put together feedback for pieces i have:
GOOD
Helm:
Great proc chance, did not see proc visual yet after weeks of usage, great proc for PvE, ok cooldown.
Armor:
Great proc chance, decent proc visual, powerful and long lasting proc for PvE, ok cooldown.
Artifact:
Great proc chance, very cool proc visual, broken proc for PvE, ok cooldown.
BAD (wish i can sell)
Belt:
Great proc chance, nice visual effect of red lightning, useless proc for PvE (sb set buff kills it) completely, ok cooldown.
Bracelet:
Great proc chance, cool final explosion effect, worse than 81 bracelet in PvE, ok cooldown.
Result: Helm, Armor and Artifact should be used for 3/6 blood set for bonus stats.
suggestions:
- Belt's proc is completely useless, because sb set buff lasts longer and has higher dmg reduction.
- Bracelet is steamrolled with Immortal Bracelet (both stats and proc). In stats its 15% str, in proc its 20% crit dmg.
- Bracelet could be good for temple in 1 scenario: when you goof in wave and need to run to safety, i can imagine 4s push/stun might be handy there, but well, it does not stun all, so with my luck that one non-stunned enemy would insta-kill me anyway.
Both pieces provide % elemental damage and will get better once Blood weapons and amulet are out, but keep in mind not every single player of your game can buy full Blood set to have use for bad blood pieces. I am just guessing here weapons will make them good, but fact is they are bad on their own, so i would like to see some changes to both:
1. stats of belt are ok, but rework proc to be slighty better version of kraken belt proc.
2. improve both stats and proc of blood bracelet to be slighty better than immortal bracelet. +16% primary (+1% over immo) added to stat and +22% crit dmg (+2% over immo) added to proc would do.
ty
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