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    Default More Inventory Space (1000+)

    Hi devs,


    Can we possibly have more inventory space? I seem to be running out of inventory space too often even after having 1000(max). (Vanities, eggs, crates, and so much more stuff!)

    Will this be a issue to have in game? If so please let us know why.

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    CTO asommers's Avatar
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    Sorry, no current plans to change this. Stash items you don't want to carry.

    I've had the idea of a character stash for a while now (link), but it's pretty low on the priority list right now.

    -ALS

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    Quote Originally Posted by asommers View Post
    Sorry, no current plans to change this. Stash items you don't want to carry.

    I've had the idea of a character stash for a while now (link), but it's pretty low on the priority list right now.

    -ALS

    What about something like shulker boxes from minecraft? An inventory stash/box within our inventory that can carry 999x for example or whatever amount
    IGN Fouy , Fouys

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    It is a big issue for old hardcore players who accumulated lots of stuff and stash is not an option.

    Please make character stash a priority!

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    Quote Originally Posted by asommers View Post
    Sorry, no current plans to change this. Stash items you don't want to carry.

    I've had the idea of a character stash for a while now (link), but it's pretty low on the priority list right now.

    -ALS

    Maybe a pet stash system?

    Would that help?

    Like Skyrim, where our companions can carry things for us.

    Perhaps a backpack that our pets wear, (if you could make an actual backpack vanity for our pets, that would be cool. However, I'm not sure if that would become a programming nightmare trying to make the backpack fit every pet in the game), I would be ok with a virtual backpack, that could be accessed through the inventory menu.

    Or, when we click on our pets, we can access their inventory via the drop down menu. Would be like having a stash that walks around with us.

    Just a suggestion.
    Last edited by Ledhand; 02-26-2025 at 03:20 AM.

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