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  Click here to go to the first Dev post in this thread.   Thread: Preview - Ursoth's Assault Returns! 2025!

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    Pets have no haste. So even worse. % leech is useless high level.
    Damage mitigation also useless.
    I guess passive stats are nice. Elemental damage.
    But if you want to use an OP pet for your elemental build, we still need a much better pet for that.

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    Quote Originally Posted by Wizzzaq View Post
    Pets have no haste. So even worse. % leech is useless high level.
    Damage mitigation also useless.
    I guess passive stats are nice. Elemental damage.
    But if you want to use an OP pet for your elemental build, we still need a much better pet for that.
    Happy bonus doesn't even give %shadow damage lol.
    This pet looks like a shadow elemental pet but the most important thing, the %shadow damage is missing lol.
    Bit useless this pet then.

  3. #83
    Forum Adept inflames33's Avatar
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    Can we get a weapon + aura or weapon + vanity package available for xxxx plat, please, devs? Lol, I was really expecting this to be an option for this event.


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    At least add an aura to the vanity crate, a set in that crate is not enough. Add more rewards to lb, what happened to the sets/auras now we run for weapons lol. Add more items to the vendor too.

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    Quote Originally Posted by caabarader View Post
    Nope, blood star weapon has dps damage - like all others- but it's not 100% common damage, it's 35% nature and 65% common.
    That means if you deal 1.000 damage, 350 going to be nature, and there is where the stats nature damage enters, if you have 100% nature damage, that 350 going to be 700.

    Where u got information?

    This example. Blood orb ? Have 35%, nature damage?

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    Blood streak and crystal overdrive buffs are all stacking?? And can the amulet proc both at the same time?
    Event looks good as well as the vanities gg sts

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    Quote Originally Posted by Danielwij23 View Post
    Where u got information?

    This example. Blood orb ? Have 35%, nature damage?
    Yes it does 35% of its total damage in nature. So like caabarader mentioned for example if you do 1m dmg 650k is normal 350k is nature but using blood pieces that give % elemental will make the 350k dmg actually higher. How do we get the info well first it's stated second it's been tested. Hope this helps to clarify that the blood pieces being introduced with %elemental aren't for show but actually pretty powerful if used appropriately

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    Senior Member Statsonly's Avatar
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    A rework of the mage vanity would never nice, why does it have to look like he's been missing meals and has long dainty arms with no feet? Can do better

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    Senior Member Americanarmy's Avatar
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    Quote Originally Posted by imfeared View Post
    Yes it does 35% of its total damage in nature. So like caabarader mentioned for example if you do 1m dmg 650k is normal 350k is nature but using blood pieces that give % elemental will make the 350k dmg actually higher. How do we get the info well first it's stated second it's been tested. Hope this helps to clarify that the blood pieces being introduced with %elemental aren't for show but actually pretty powerful if used appropriately
    So ur still doing 1m dmg regarless combined right or in other maps u only do 650k dmg?


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    Quote Originally Posted by imfeared View Post
    Yes it does 35% of its total damage in nature. So like caabarader mentioned for example if you do 1m dmg 650k is normal 350k is nature but using blood pieces that give % elemental will make the 350k dmg actually higher. How do we get the info well first it's stated second it's been tested. Hope this helps to clarify that the blood pieces being introduced with %elemental aren't for show but actually pretty powerful if used appropriately
    Hmm need explanation from STS to make sure

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    Senior Member Americanarmy's Avatar
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    Quote Originally Posted by Danielwij23 View Post
    Hmm need explanation from STS to make sure
    Dam right peace be with you


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    also, wich items are looted with the elixir? preview does not specify

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    I have a idea for the vfx working on the aura, is there any chance to do a little change to the aura or just no?

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    Quote Originally Posted by Statsonly View Post
    A rework of the mage vanity would never nice, why does it have to look like he's been missing meals and has long dainty arms with no feet? Can do better
    Hahahaha this comment killing me

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    Quote Originally Posted by Apocalyptis View Post
    with all honesty.. Start playing game first before commenting on topic you have no idea about. Cheers
    You really don't know the devs do you. We may have 5% now but in the future it will probably jump to people having 25-50%.

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    Quote Originally Posted by Wizzzaq View Post
    Can we please make it so recipes won't get consumed when crafting items?
    It's so dumb. Recipes should be a 1 time purchased/farmed item.
    It's already hard enough to farm all the materials...
    That is the most logical idea i saw.

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    Quote Originally Posted by capeo View Post
    I can already say the amulet proc should be on damage not after quick kills. No one likes that proc mechanism.
    Looks nice but I have to agree with this.
    Ign: Brimstony

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    Quote Originally Posted by Encryptions View Post
    Hp leech is insanely op at lower levels and some maps in higher levels. Don't ruin your lower pvp brackets with hp leech. Its an insanely op stat to have in certain situations.

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    the 5% hp leech is next to nothing on low lv the powerful part about the leeching stone is the proc of that gem. every instance of damage has a chance to instantly execute mob and give you a huge burst of hp it works so well with those dragon fire weapon on low lvl (assuming this you talking about the leeching stone/ soulbinder jewel)

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    Quote Originally Posted by imfeared View Post
    Yes it does 35% of its total damage in nature. So like caabarader mentioned for example if you do 1m dmg 650k is normal 350k is nature but using blood pieces that give % elemental will make the 350k dmg actually higher. How do we get the info well first it's stated second it's been tested. Hope this helps to clarify that the blood pieces being introduced with %elemental aren't for show but actually pretty powerful if used appropriately
    Nope bro see the details 35% nature ,this dealt by the proc weap no bassic damage


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  20. #100
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    Can we have different aura on w2 and w3? Its fine if its recolor of the aura right now like black or red version would be awesome.


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