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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Ursoth's Assault 2025

  1. #81
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    Quote Originally Posted by McDonaldsL View Post
    About events / Lbs

    With every event, the game drifts further away from what used to make it fun and accessible. In the past, players could put in effort and feel like their time was well spent, even if they didn’t spend money. Now, every new update seems designed exclusively for those who can drop hundreds or even thousands of dollars on Platinum.

    This isn’t just about free-to-play players even those who spend real money are unhappy. Many of them feel that LB rewards are no longer worth the investment and that the game has completely lost its balance between effort and reward. Instead of encouraging strategy or dedication, everything now comes down to who can spend the most on Lockeds.

    If they keep going down this path, all theyre going to achieve is driving more of the community away. It’s frustrating to see events that used to be exciting turn into just another excuse to sell Lockeds with better rewards than the actual LB or token vendor.

    If they truly care about keeping the game alive, they should:

    - Bring back ways to earn Platinum in-game, even if in small amounts.
    - Make LB rewards exclusive and valuable again, not just recycled versions of past event rewards.
    - Ensure events are engaging for everyone, not just those who spend the most money.

    We’re not asking for free handouts we’re asking for fair balance. Before, players felt like their effort was worth something. Now, we just feel like we’re being pushed to spend or be left behind.
    Yes they should do so. The they want another growing phase for the game. Saddly it looks like they will just stay in the milking cow phase.

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  2. #82
    Senior Member Americanarmy's Avatar
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    Quote Originally Posted by Tekila View Post
    Yes they should do so. The they want another growing phase for the game. Saddly it looks like they will just stay in the milking cow phase.

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    Whats werid is they make so much money as is and they still want more?!?! Like bruh if u can afford your ferrairi payment or mansion mortage then sell that stuff off lmao or return or find other ways with ur life to get money instead of milking the poor players of there money like thats insanity were basically paying of there car loans bank loans houses gas everything if u think about it


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  3. #83
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    Quote Originally Posted by Americanarmy View Post
    Whats werid is they make so much money as is and they still want more?!?! Like bruh if u can afford your ferrairi payment or mansion mortage then sell that stuff off lmao or return or find other ways with ur life to get money instead of milking the poor players of there money like thats insanity were basically paying of there car loans bank loans houses gas everything if u think about it


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    The weird thing is that old games that decided to implement a pay to win system usually die.
    Even great MMO's like order and chaos who was litteraly the mobile WOW died like that.
    But Arcane Legends most donators keep buying plat to "keep the game alive", "be good at the game".
    The best thing about them is that they are close to their community so they can avoid critical errors. However this year it seems that they decided to stop listening to the players.
    Those events with the open crates and continous "buy my elixir for plat that gives unfairs advantages or to get some golds instantly" show that they only care about making some money. We will see if they will be able to keep the community like that.

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  4. #84
    Senior Member Americanarmy's Avatar
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    Quote Originally Posted by Tekila View Post
    The weird thing is that old games that decided to implement a pay to win system usually die.
    Even great MMO's like order and chaos who was litteraly the mobile WOW died like that.
    But Arcane Legends most donators keep buying plat to "keep the game alive", "be good at the game".
    The best thing about them is that they are close to their community so they can avoid critical errors. However this year it seems that they decided to stop listening to the players.
    Those events with the open crates and continous "buy my elixir for plat that gives unfairs advantages or to get some golds instantly" show that they only care about making some money. We will see if they will be able to keep the community like that.

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    I agree iam big whale but if it keeps goinf like these bye bye to my wallet al iam staying free to play i been whale since forever and last 2 years been worst this year is the worst of it and its just getting started hahaga


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    Quote Originally Posted by Chessbunny View Post
    Just to be sure, are you using the AA right? It's a toggle, you can just leave it on. What pet are you comparing it to?
    A few heroic/arcanite pet aa actually unfortunately 😅 but I couldn't check them all because it takes me story tokens to replace and slot heroic version and getting the legendary version on multiple lvl range characters is hard as you need to get to the tier for the bound pet to do just to test it out that's why it's taken a while to respond but Im sure if you have time you could double check for us. I thought I'd test some out for everyone as I had some free time.
    I'm sure you will have noticed it is laking a bit of damage considering the description stating large shadow damage and outher statements about the pet that are left for more to be desired. And considering the plat cost for the pet aa to be no better than the leg version or at least I couldn't tell the difference between because low damage is low damage.
    The toggle aa is a unique design and clever however it isn't really utilized properly. The other pets do more damage and once players clear/leave a map the pet aa refreshes
    if the toggle consumed happiness at such a slow rate with such a small damage impact it's a ineffective pet. If it had a much faster happiness consumption rate with a damage amount to match it may have been a usable pet maybe 10x faster consumption of happiness with 10x more damage to it.
    Or if you use the aa it blows all your happiness but will do large damage but in 30 seconds will cost you gold to refill pet happiness instead of waiting for pet cool down. As normally maps with new gears take UpTo a minute or less to clear specially with speed sets and new gears. I did some tests primarily in elite indigo and end game maps and through in some low level maps as well to test a variety of things and yes it has very weak damage. By all means please feel free to double check yourself. If you find a better method to utilize it please do let us know we would really appreciate it as a lot of players who have brought it still think it's broken and it needs work myself included.

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    Senior Member Americanarmy's Avatar
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    Quote Originally Posted by Itemstore View Post
    A few heroic/arcanite pet aa actually unfortunately but I couldn't check them all because it takes me story tokens to replace and slot heroic version and getting the legendary version on multiple lvl range characters is hard as you need to get to the tier for the bound pet to do just to test it out that's why it's taken a while to respond but Im sure if you have time you could double check for us. I thought I'd test some out for everyone as I had some free time.
    I'm sure you will have noticed it is laking a bit of damage considering the description stating large shadow damage and outher statements about the pet that are left for more to be desired. And considering the plat cost for the pet aa to be no better than the leg version or at least I couldn't tell the difference between because low damage is low damage.
    The toggle aa is a unique design and clever however it isn't really utilized properly. The other pets do more damage and once players clear/leave a map the pet aa refreshes
    if the toggle consumed happiness at such a slow rate with such a small damage impact it's a ineffective pet. If it had a much faster happiness consumption rate with a damage amount to match it may have been a usable pet maybe 10x faster consumption of happiness with 10x more damage to it.
    Or if you use the aa it blows all your happiness but will do large damage but in 30 seconds will cost you gold to refill pet happiness instead of waiting for pet cool down. As normally maps with new gears take UpTo a minute or less to clear specially with speed sets and new gears. I did some tests primarily in elite indigo and end game maps and through in some low level maps as well to test a variety of things and yes it has very weak damage. By all means please feel free to double check yourself. If you find a better method to utilize it please do let us know we would really appreciate it as a lot of players who have brought it still think it's broken and it needs work myself included.
    I agree


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  8. #87
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    The lack of detail in the mage vanity weapons is honestly a let down. The staff is barely see able with the two nodes on the end, pole is skinny csnt really see the gold wrapping around it. The gun is extremely small, no “verdant smoke” effect to the weapon, diesnt sit in mage hands, the orb is decent, needs a little more shine or even some smoke rising from the top of the skull. I continue to support the game and praise the devs for the work they do, but honestly mages are very upset. We don’t even get any type of magical looks to make us feel like mages. Please look into this devs and get back to me! I know for a fact this is something the whole mage community as a whole is feeling

  9. #88
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    Quote Originally Posted by Ittalian View Post
    I already bought 20k of platinum but I don't buy anymore because the drop rate of arcane items is ridiculous, one time I spent more than 3k opening it to get a guaranteed legendary item.
    True


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