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    You're basically saying you dint use the new item releases, or have not purchased the end game gear yet. So makes sense why you would want it to proc on damage dealt.

    Even though the artifact proc rates is supposedly the same amongst the 3 classes, the rate at which we as players are able to proc it, is not.

    This is because the class lacks the AOE/tick/haste/range damage to consistently be able to proc which literally ruins end game runs (even with Nox bolt, SSS, Flurry, if some one decides on clearing the start mobs we all know how frustrating that can be).

    End game runs are where players need to be at barrier on time every time, or it ruins a run. This should be very evident for those playing at end game where the player who procs on boss usually pre-procs before the barrier.

    And if the Arti/Krak Daggs delays to proc or doesn't proc at all (ROGUES CRYING) it leads to a wasted pre-proc which is not wanted by any one. This is the same scenario whether you pre proc for boss or not, overall it slows down runs and ruins the fun.

    This situation is annoying because of the amount of effort invested to get the Arti and items of value as f2p, which decide to not proc at all during runs.

    Imagine you do get the items after a year like you said, and it seems broken and wont proc 40% of the time. Fun?

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