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  Click here to go to the first Dev post in this thread.   Thread: Improve/Fix Seasonal Dungeon Leaderboards

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    Quote Originally Posted by |Ares| View Post
    Not how it works buddy, work your way through like everyone else did. Hundreds of hours is what took to get some of the records done properly. Stop downplaying everything for the sake of adjusting leaderboards to the lowest standards to have a chance at anything.
    this mindset is horrible for the game. I get the top % wants to protect their "reputation" or whatever. But this way is just so bad for making the game bigger and getting new players interested.
    having the top% gatekeep every map each season is just plainly unfair and unbalanced.

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    Quote Originally Posted by Udots View Post
    this mindset is horrible for the game. I get the top % wants to protect their "reputation" or whatever. But this way is just so bad for making the game bigger and getting new players interested.
    having the top% gatekeep every map each season is just plainly unfair and unbalanced.
    Work for it like everyone else did is a horrible mindset? Good luck then buddy.

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    Quote Originally Posted by |Ares| View Post
    What are you even on about? Disqualifying people from top spot because I would be somewhere else on the leaderboard already? Absolutely hilarious.
    Elite dungeons or crypts are literally 1 slot record wise anyway. Hauntlet and Arena have multiple and different teams formed as well.
    Matter of a fact you also seem clueless on a matter in terms of how things are organized. Besides If I were there to have the aferomentioned "ego" I wouldnt be giving you tips on how to complete stacked curses on rogue week or two ago (assuming you got the same game ign as here) and gatekept that to myself as well.

    Stuff like Hydra, orrick, ekenta, hedourah are insanely easy to get but then again - you need to know how to do it right?
    Just like Cinco mentioned before, if you can't beat something it's pretty much skill issue. Work on that.
    No need to make personal attacks just because you're offended and deviating from the core problem with leaderboards in this game. Yes, I think every name should be on the leaderboard only once per map per party, no need keeping the #1 AND #2 - #10 in my eyes, that is ridiculous. It's simply said just not fair and not how multiplayer map leaderboards should work.

    You're right that some leaderboards require skill, and they also require tens of bills in gear. Just because leaderboards are hard and require effort shouldn't make 5 people being able to keep all the 10 or 25 slots. I'm mainly referring to event leaderboards and Hauntlet, Shuyal, Flydra, group Gates etc. What in the fairness don't you understand about that? It's an unethical game mechanic. LBs with only first places getting a badge like Zodias or general timed maps are fine the way they are.

    Appreciated the tips by the way, no denying that.

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    Quote Originally Posted by dexxiedex View Post
    No need to make personal attacks just because you're offended and deviating from the core problem with leaderboards in this game. Yes, I think every name should be on the leaderboard only once per map per party, no need keeping the #1 AND #2 - #10 in my eyes, that is ridiculous. It's simply said just not fair and not how multiplayer map leaderboards should work.

    You're right that some leaderboards require skill, and they also require tens of bills in gear. Just because leaderboards are hard and require effort shouldn't make 5 people being able to keep all the 10 or 25 slots. I'm mainly referring to event leaderboards and Hauntlet, Shuyal, Flydra, group Gates etc. What in the fairness don't you understand about that? It's an unethical game mechanic. LBs with only first places getting a badge like Zodias or general timed maps are fine the way they are.

    Appreciated the tips by the way, no denying that.
    Would take more than that to offend me don't worry. Yeah because leaderboards are "hard and require effort" it exactly benefits people that can score everything they aim for. If I want to run 15 records with friends scoring something 15 times then why should I not be allowed to do so? Because of what exactly?

    You're FREE to try that yourself. Nothing is stopping you, nothing and no one physically holds you down and prevents you from trying, no one is bullying you from contesting anything.

    It's always the people that never try or contest anything be talking about this subject not actually TRYING to achieve anything. It's reductive, repetitive, boring and unamusing.

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    Quote Originally Posted by |Ares| View Post
    Would take more than that to offend me don't worry. Yeah because leaderboards are "hard and require effort" it exactly benefits people that can score everything they aim for. If I want to run 15 records with friends scoring something 15 times then why should I not be allowed to do so? Because of what exactly?

    You're FREE to try that yourself. Nothing is stopping you, nothing and no one physically holds you down and prevents you from trying, no one is bullying you from contesting anything.

    It's always the people that never try or contest anything be talking about this subject not actually TRYING to achieve anything. It's reductive, repetitive, boring and unamusing.
    You can run with your friends all you want, but only your highest score should count. I don't try, because there is no point in trying because of this system, no incentive, no perspective. The top players will get AND keep the leaderboards filled presently and in the future because they have the best gear. Even if I'd be the second fastest team, I'd never get a spot in those multi team leaderboards. That is how it should be.

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    Quote Originally Posted by dexxiedex View Post
    You can run with your friends all you want, but only your highest score should count. I don't try, because there is no point in trying because of this system, no incentive, no perspective. The top players will get AND keep the leaderboards filled presently and in the future because they have the best gear. Even if I'd be the second fastest team, I'd never get a spot in those multi team leaderboards. That is how it should be.
    "There is no point trying" - your answer. End of conversation.

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    Quote Originally Posted by |Ares| View Post
    "There is no point trying" - your answer. End of conversation.
    Yes, thanks for proving MY point. STS fix this system please.

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    We need a new system on board, new ln boards as well like top kills on specific elite maps, new banners etc as well as timed run for hardcores.


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    Let’s be real. Leaderboards are for competition, not for handing out banners to anyone who logs in. If you’re not willing to grind, improve, and invest time, then no, you don’t deserve a top spot. Simple.

    This whole “make it fair” talk is just a way of saying “I don’t want to work for it.” Changing timed runs to kill counts isn’t competition. It’s laziness. You don’t need skill to spam a map. You just need time and something to watch while you do it.

    Top players earned their place. They grinded, learned mechanics, built teams, and pushed themselves. Nobody handed it to them. And no, they’re not gatekeeping. They just worked harder than most. That’s not unfair. That’s what a leaderboard is.

    If timed runs are too hard, go compete in other boards like events or Hardcore. But don’t ask the game to lower its standards just so you can feel included. Compete properly or don’t, but don’t expect rewards for doing the bare minimum.


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  12.   This is the last Dev post in this thread.   #30
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    Appreciate the suggestion, but there are no plans to do this. You can search the forums for 'leaderboards' and see our previous responses on the topic.

    -ALS

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    Quote Originally Posted by Udots View Post
    Suggestion: Improve/Fix the Seasonal Leaderboards (Elite Campaign Maps)

    Right now, the seasonal leaderboards for timed elite campaign dungeons are heavily skewed in favor of players with extremely rare and expensive gear. This means only a small percentage of the player base has any realistic shot at competing, which shuts out the majority of players.

    As a result, we keep seeing the same group of players dominating the top runs every season.

    My suggestion:
    Instead of ranking players based on the fastest timed runs run basically requires top-tier gear—why not rank the leaderboard by the number of Elite dungeon kills (non-timed) for each campaign dungeon map?

    This would:
    • Give more players a fair shot at climbing the leaderboard
    • Reward consistency and effort over just gear
    • Encourage players to grow stronger and push into harder content
    • Give more incentive to go after elite dungeon achievements

    It would shift the focus from pure speed and gear checks to actual engagement with the game, and I think it’d make seasonal competition more accessible and fun for everyone.

    That’s a weird suggestion. It already exists in elder woods. What you are suggesting will only bring people back to botting and your suggestion for timed maps, makes imo no sense at all. Like others say, there should be no shortcut or charity for banners/badges/titles.
    I myself worked hard for every of mine. You should do it too. If you want a shortcut do southern seas you can do it as 2 players and dont need high ms. For Dmg gear, average 4K primary is enough.

    That other suggestion actually is good to make solo competition

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