We have way to many set and gear options with no clue what will be useful when. I like variety as much as the next guy but come on. Jewels alone for 5 different sets is out of hand. Sorry. 5 isn't it. Speed, gold loot, damage, all the elemental sets, proc and then add in different combos of those sets. Add in different weapons with those different combos. Things need to get simplified. I need to reset load outs and hot bars for whatever I'm doing per map these days. Not enough load outs, not enough hotbars and just to many things to get. It would be one thing if we knew what we needed when but we don't. I still have a kraken gear just because idk if it's the thing I need to run some unknown thing. Take star beast set. Still need that for procs. Oh but if you want to stack curses eventually you need an op star beast set. So dating back to last expansion we have years of gear and everyone knows new weapons coming out. So at very least 2 more things we have to have. It's to many things.
there would be a very good reason to use it if it would deal AOE damage. I still think for killing bosses its an ok bonus, but only if people own a set with cosmic jewels.
If the dagger deals AOE damage there are way more possibilities, but i’ll keep those as a secret.
But they probably wont change this.
IMHO @assommers do one of these 2 things
Buff the proc the stats and the duration from for example 5–>10
Keep the proc the same but make it have aoe damage as rusk sword
I think they were trying to keep old gears value so they suddenly become trash.
The idea was good and I like the fact we still use star set and some Kraken weapons, all ms gears can be any old gear set, etc.
But I agree it's getting out of hands since 3 elementals are not interchangeable.
Imo, I made a suggestion but got ignored as always, 3 elementals should work as same dmg in 'elemental dmg' category.
Maybe except in cured map. Started with good idea but too complicated.
Variety is good. But it's good for old players but higher barrier for new player.
Sadly this game is getting old I think.
.
Ign: Brimstony
I have seen the rage posts about gear being outdated and understandable. However, I can also understand needing to aquire new gear at the different expansions. I just don't want to be forced to have ALL of the sets from the last 5 years.
I found the new weapons better for clearing when with mage/rogue. My friends testing the weapons on those classes loved the clear. At the boss it's not great.
Too expensive for what it is
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The dagger felt extremely not fun to play…not very mobs clear weapon I think.
I clearly do not understand what are you talking about because after testing it with friends our conclusion was to sell it as fast as possible xD
It performs worse than kraken daggers for clean. The only good points were stats and the fact that it procs Blood AA as easily as with kraken bow.
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The forcebreaker aegis really terrible, can't even clear mobs in elite maps very well compared to star beast aegis which outperform that new arc weapon, please consider rework or buff this weapon the pull mechanism also really bad. Even last year rusk arc weapon did better compared to this.
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Critical Hit will get fixed so weapon's performance will grow, but still i would like to suggest something:
- please remove DODGE chance of enemies (mobs/bosses), it is an arcane item (expensive one :-) )
- please increase % chance to inflict burn from normal hits
Reasoning
- I was testing normal hits vs single minion and he dodged my attack 5x in a row. This buries my chance to include force aegis' proc as bonus proc against bosses.
Ideal scenario for me: i proc blood chain, i switch to force aegis and i trigger burn DOT from normal hit fast (because you would remove DODGE chance of enemy), i switch to sb set for cosmic killer buff, i switch to damage set and voilà, i have bonus DOT in boss fights. It could work vs tanky minions too.
It is not a bad weapon, and with fixed critical hits it will grow in power, but currently it is not piece of puzzle i need to complete frame if you know what i mean. I saw live stream on youtube, where 4 players farmed indigo and they were not fully geared. This is scenario where i find new aegis fun to use: scenario, where players don't have latest gear, because once you do, then there are better options to allow you "fly through" enemies. I had fun using it vs mobs clearing group after group with short break between procs, because cd is really short, but it was quite slow and i always look on efficiency (time is gold eh). When i tried to utilize it's proc in my usual build it slowed me down. Same happened in boss fights. It does not mean it is bad weapon, but for me personally removing DODGE chance of enemies and/or increasing % chance of inflicting burn from normal hits would have to happen in order to find a space in my build for this weapon.
Ty
Break in thread for the latest server (content) update (link).
-ALS
Ok so nothing for trash forcebreaker weaps they'll be trash forever. Ty no use 100% cosmic dps.
The forcebreaker weapons are underperforming. In term of pulling capability & damage, it left far behind Star beast aegis. Also those elite damage,armor and crit dmg have no use since it really bad at dealing damage. Even with 250 cosmic it still useless compared to star beast aegis which requires no cosmic still deal more damage and stronger pulling capability. I don't understand what the point of releasing these weapon if it's totally worst than what we have currently.
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I want a refund, the forcebreaker just a hype. I regret spending plat for this good for nothing LV86 ARC WEAPON, rip 3k plat
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