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Thread: Elemental damage

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    Senior Member Americanarmy's Avatar
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    Default Elemental damage

    How does it even work lets say my max dmg is 1million with no elemental damage am i dealling that exaxt dmg on hedo or reduces if i use force breaker dag will the 1m dmg be buffed to 2m dmg or i will be dealing full 1m while my non elemental wep will deal reduced dmg? Iams stumped cause the breaker proc weak on hedo which us cosmic beings so how is a nature wep doing more dmg then a cosmic wep to a cosmic being i need more enlightment on this whole elemental system seems vague and to be a disaster


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    Senior Member |Ares|'s Avatar
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    Buddy can you like at least read twice before u press the "Post" and try to put some sense in any thread you're putting out. Genuinely, can't understand a thing.

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    Quote Originally Posted by Americanarmy View Post
    How does it even work lets say my max dmg is 1million with no elemental damage am i dealling that exaxt dmg on hedo or reduces if i use force breaker dag will the 1m dmg be buffed to 2m dmg or i will be dealing full 1m while my non elemental wep will deal reduced dmg? Iams stumped cause the breaker proc weak on hedo which us cosmic beings so how is a nature wep doing more dmg then a cosmic wep to a cosmic being i need more enlightment on this whole elemental system seems vague and to be a disaster


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    I believe elemental dmg is dealt and it avoids any armor unless that specific enemy has a dmg reduction to the type you're dealing. Blood chakram is dealing more dmg because its base dmg is so much higher than the new rusk daggs.
    If you do 100k dmg in elemental it's 100k unless they have reduction. Blood chakram is split dmg so if you do 100k total 65k is done but can be reduced by armor from the enemy and the 35k passes through armor.
    It does get more confusing tho when you try to the factor in Crit dmg/elite dmg/boss dmg

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    Quote Originally Posted by imfeared View Post
    I believe elemental dmg is dealt and it avoids any armor unless that specific enemy has a dmg reduction to the type you're dealing. Blood chakram is dealing more dmg because its base dmg is so much higher than the new rusk daggs.
    If you do 100k dmg in elemental it's 100k unless they have reduction. Blood chakram is split dmg so if you do 100k total 65k is done but can be reduced by armor from the enemy and the 35k passes through armor.
    It does get more confusing tho when you try to the factor in Crit dmg/elite dmg/boss dmg
    Yeeee thankss u i see leavws more questions haha


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    Quote Originally Posted by |Ares| View Post
    Buddy can you like at least read twice before u press the "Post" and try to put some sense in any thread you're putting out. Genuinely, can't understand a thing.
    How about you don't reply if you can't understand a thing?

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    Quote Originally Posted by |Ares| View Post
    Buddy can you like at least read twice before u press the "Post" and try to put some sense in any thread you're putting out. Genuinely, can't understand a thing.
    Copy and past to chatgpt hope it help

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    Quote Originally Posted by xfrarjjise View Post
    How about you don't reply if you can't understand a thing?
    How about I'll post whatever I want and whenever I want, sounds about right : D

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    Quote Originally Posted by danialazhad63 View Post
    Copy and past to chatgpt hope it help

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    Your message would have to go along with the one above, make it make sense at least.

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    Besides those 3 curses in cursed forest, I can't think of any map, where one type of elemental damage would do more damage than another.
    Currently the only reasons for one type of element being better than the other is that forcebreaker works best with cosmic and blood weapons with nature. So for now shadow damage is the least useful, however that will probably change with release of next blood weapons.

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    Quote Originally Posted by MaAaT View Post
    Besides those 3 curses in cursed forest, I can't think of any map, where one type of elemental damage would do more damage than another.
    Currently the only reasons for one type of element being better than the other is that forcebreaker works best with cosmic and blood weapons with nature. So for now shadow damage is the least useful, however that will probably change with release of next blood weapons.
    Does cosmic equip do more dmg to hedo then nature equip since cosmic dmg is hedo weakness or both nature and cosmic dmg deal same dmg to hedo if yes whats the point of having 3 diff element if there all dealing same dmg


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    Quote Originally Posted by Americanarmy View Post
    Does cosmic equip do more dmg to hedo then nature equip since cosmic dmg is hedo weakness or both nature and cosmic dmg deal same dmg to hedo if yes whats the point of having 3 diff element if there all dealing same dmg


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    They did the same...only difference is the "resistance"

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    Quote Originally Posted by danialazhad63 View Post
    They did the same...only difference is the "resistance"

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    Whats resistenfe does that mean dmg reduction of diffrent elemental atk?


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    Quote Originally Posted by Americanarmy View Post
    Whats resistenfe does that mean dmg reduction of diffrent elemental atk?


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    It's your resistance against specific elemental damage dealt on you..thats all

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    Quote Originally Posted by danialazhad63 View Post
    It's your resistance against specific elemental damage dealt on you..thats all

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    So hedo has resistence to other elemental dmg? The world is cursed


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    Quote Originally Posted by Americanarmy View Post
    So hedo has resistence to other elemental dmg? The world is cursed


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    No, to put it simple.... U recieve less damage from hedo damage since u have cosmic resistance

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    Quote Originally Posted by danialazhad63 View Post
    No, to put it simple.... U recieve less damage from hedo damage since u have cosmic resistance

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    Iam taking about the elemental dmg that we do to hedo not what hedo does to us hahah thats what my whole thread is about


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    Quote Originally Posted by Americanarmy View Post
    Does cosmic equip do more dmg to hedo then nature equip since cosmic dmg is hedo weakness or both nature and cosmic dmg deal same dmg to hedo if yes whats the point of having 3 diff element if there all dealing same dmg


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    Why is cosmic damage hedos weakness? To my knowledge it does the exact same damage as the other 2 elements to him, which is why your question of why even having 3 different elements very valid and tbh I have no idea why.

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    Quote Originally Posted by Americanarmy View Post
    Iam taking about the elemental dmg that we do to hedo not what hedo does to us hahah thats what my whole thread is about


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    Im just saying the difference duhh,... that's the only difference between those sets..in term of damage dealing NO DIFFERENCE AT ALL ! Also Forcebreaker have 0 benefits even u have full cosmic. Same as blood chain and nature, its just copium they made.

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    Good post


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    Quote Originally Posted by danialazhad63 View Post
    Im just saying the difference duhh,... that's the only difference between those sets..in term of damage dealing NO DIFFERENCE AT ALL ! Also Forcebreaker have 0 benefits even u have full cosmic. Same as blood chain and nature, its just copium they made.

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    Oooooooo so basically its half assed elemental expanison like i could understand if for example hedo was fire element and you used water element against due to water being fire weakness but having example fire mob against fire wep wouldnt that be contradictory man this elemental stuff confusing on top of that all elements due same dmg to mob no matter the element they are hahah


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