
Originally Posted by
Irg
Theres just some flaws when comparing what STR, INT and DEX give
Dex: Do rogue need more crit over 100%? No
Int: Do mage need more mana, or any class at all? No
Str: Do warrior need more health? Yes, for every other class? Yes
Mana is down right useless, crit has a cap and up to that point you don't need more
only health there is no limit the more the better
some idea:
Mage: int also contribute to crit damage / skill cd, or when health is low mana will be used to tank damage
Rogue: crit over 100% can over crit for slightly more than normal crit
#make the stats useful
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