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I have to say it IS possible to do Nuri without elixirs But it's a heck of a lot more fun if you have one.
I won about 3,000,000 dollars worth of pinks tonight, It was a good night thank you to all of those that helped me.
And fighting is against the terms of service for spacetime studios forums so I am choosing to be an adult and take the high road. I have nothing to say on the matter.
About 95 percent of the games I play I host myself So if telling people my own personal experience offended anybody to the point were they felt they needed to antagonize me that's most unfortunate.
And as mentioned on a previous posts in this thread some people do hang out in the castle and that's okay it wasn't an insult.
When you survive cancer you really don't have time to argue on forums no matter how much somebody tries topush your buttons or bring things up from 6 months ago.
Um pro tip: always use your best gear
This nonsense about having to Rez birds is overblown my poor bird gets one hit so often he should be named Peter McNeily (feel free to google it kiddos) it's part of the game and the way I play it if the bear isn't fighting to keep aggro or the Mage isn't saying "is that Leroy Jenkins?" I'm not doing enough damage.
Just my 2 plat
I agree with the tips on play in this thread. I also add that gear matters--it's like the sewers became more enjoyable when I got my mm, and then my enchanted--less a matter of keeping alive, more nuking the h out of mobs. In Nuri's, I'm noticing a great difference in my glyph set, that is, it's starting to feel more like the sewers felt like towards the end, when mobs just... dissolve.
I know that this doesn't seem to help when you're trying to put away the gold towards the set or farming and getting killed, but stay optimistic because, as the stat points add up and the gear gets better, you'd enjoy it more and more. Until then, kite more, as others have already said, stay back a bit and let the bear (if you got a good one) take aggro and control the mob, practice those combos (HUGE FAN of nature strikes and ice storm/stomp).
I haven't used plats so far for leveling. Sometimes, with my 59 bear (it became 60 yesterday finally), I ran with only one or two players at Symphony and finished the boss. I felt challenge and accomplishment. I soloed Nuri several times. It was more fun and exciting than I played with 4x combo players. It reminds me of the days I spent ten minutes to kill the Keeper (it was so hard to beat in the beginning) with a defense pot and other players. Even with the bird, with a good control, you can lead the group if other players back you up on time. It is more fun with 2k damage elixir.
My bear wears sewer king armor, tamer bow, and fury helm. My bird wears Glyph mimicry armor and helm and tamer bow even though I am rich lol.
Last edited by Wonderjuice; 10-05-2011 at 09:02 AM.
Greatjuice (61), Wonderjuice (60), MagicJuice (50), MagicJuiceII (53)
I find it easier to have a balanced team,When I'm the only mage in can get taxing.
I also noticed with my set bonus as of last night plus the +10 armor for my 56 vanity and 61 shild my armor is much better and I am dying less.
I think there is no doubt it can be done and we do not need to beat a dead horse.
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Well said.
I don't think it's a coincidence that the Symphony mobs are clustered in the way they are (5-7) and spaced out just so that if you time things right a non-potted party with a bear doing mob control leading a pack of nukers can handily clear that map.
It truly becomes a fun experience counting on each other's strengths and abilities and accomplishment in finishing a map with little or no deaths.
AL : Blewe | Corrvus | Urrsus
PL : Anichelith | Corrvus | Urrsus | RrhinoMember of Average Joes and C.O.T.
Playing with good players (like neko!) makes runs very smooth, but last night, I wanted to get my last 400xp to hit 58 on bird, and tried PUG's. Boy it was awful and ultimately I just quit. Groups wiping out, players leaving... it was not fun.
Duped - Lvl 65 Mage
Conanursan - Lvl 65 Bear
Isniped - Lvl 65 Bird
My 58 bear doesn't use elixirs, and only has sewer armor. I don't die easy. I know how long the stuns last, and I try to keep everything stunned. They can't hurt you if they can't move.
Most of the responses so far addressed team play, gear, survivability, etc. I wanted to respond to this one line because it is not *exactly* true.
Sure, you can't add more than 6 points to any given skill, but skill power increases. Mages, for example, see skill damage increase with increased int stat points as they level up and higher damage weapons and armor gear usually increase skill damage as well. New gear adds significantly more to stat points, which increases skill power accordingly.
Other skills that add a percent figure, such as hit, crit, and dodge cannot be increased with extra skill points, but their value actually increases in relation to the strength (meaning how powerful the character is, not referring to str stat) of your character and that of the enemies.
One skill that I would agree with you on is the blessing that adds a fixed amount of armor. 30 armor increase was proportionally much more useful at level 45 than it is at level 60.
Thems my thoughts on skills
Last edited by Charmstrange; 10-06-2011 at 01:26 AM.
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