I think you've possibly missed the point of my thread. Let me say first off I have never played Devil May Cry, but Ive seen some of the anime and its gorey slice em up, bite the neck, blood goes everywherish not suitable for children content. Using a disco ball as a weapon doesnt make a game feel "kiddy" to me either. If a bunch of mass murdering zombies were coming after me, id throw shoes, baby bottles, whatever the hell i could get my hands on at them. Its the type of characters you portray, how the enemies look, and the atmosphere you put them in that gives the feel of the game.
Not at all was I saying we should be fighting just aliens. This is a futuristic game of course somewhere down the road we should have to fight robots. What I was trying to point out is most of the people that play this game are older and prefer more mature content or should I say harder.
For instance:
1) Dynastar Labs - Mercs hijacking, looking for "The Juice" to make them stronger, none of the mobs have a toony feel to them. Towards the end of the dungeon you're fighting a bunch of mean looking juiced up mutants who look like they want to rip your head off.
2) Redsun Pirates - Human pirates with flamethrowers and blasters coming at you defending their ship. The boss has a huge Ion Cannon or something which makes him mean looking. None of them have a toony feel to them. Not even the cute little baby dinosaurs running around with bullrings in their noses want to be your friend.
3) Cycorps Industry - The ground is littered with dead alien corpses, the ground is littered with dead human corpses, green, blue, black, yellow, red blood, you name a color its everywhere. Aliens popping out of grates wanting to eat my face. Enough said on this zone.
4) Delta 7 - Mining Facility taken over by Vular, a little comedic but still the mobs dont look toony, they are like brain sucking aliens wanting to use you as a host and also on this zone theres random cave ins, aliens popping out of grates, exploding eggs, and the boss looks like he wants to face smash you also.
5) Numa Prime - Ever watch the movie "Dune", I dont know how old you are, but this map has that feel to it. Its like were trying to fight for "the spice". Instead of huge sandworms we have zergling type mobs popping out of the ground, we got maneatting plants that open up and look like they want to shoot huge barblike harpoons at you. Not to mention the final boss is a huge mean looking robot (how slouch-o mobs should have been modeled after) that wants to tiger uppercut you.
THEN There's
6) Slouch-Oooh Why Production - The mobs look like they'd rather dance with you rather then want to kill you. Not that dancing isn't fun. It just complete threw the game for a loop hole. There is alot of comedic value I'll give it that, from the sandbags falling and hitting people and the name of some of the toons but if youve ever seen disney toon town even just the trailer on TV you'd understand where I was coming from and why there were so many disappointed fans of SL when Slouch was released. Instead of having a I should throw in "You Could Be Mine" by Guns N Roses vibe to it, it has a "Baby" by Justin Bieber vibe to it. Which is something Id rather seranate my girlfriend with just for her to be like "Really? You're 27 and youre rockin out with Bieber Fever" which Id kindly respond with a "In Yo Face!"...lol
But maybe you get the point I was trying to make, the mobs should have had a harder vibe to them, a more mature vibe. Whether they are aliens, robots, dinosaurs, babies, puppies, kittens, make them look like they want to rip our heads off. =D
But this once again is a matter of opinion and Im just another player voicing his concerns because I know a lot of the SL family feels the way I do.
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