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  Click here to go to the first Dev post in this thread.   Thread: BUG: Door opening / breaching / using resets quite often

  1. #1
    Forum Adept Hullukko's Avatar
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    Default BUG: Door opening / breaching / using resets quite often

    When I open a special container, breach a door anything that starts up the progress bar timer, it sometimes resets nearly midway abruptly (and certainly so that I haven't touch a damn thing or received a hit or anything else that normally resets it). And there's no choice but to retap on the desired object and start the progress bar timer allover again.

    It must have something to do with the player prediction and how the client-side and server-side opening process are being sync'd. And there is a bug somewhere in there or perhaps it's a side-effect of some "keyframe" synchro or whatnot, don't know your protocol, might need a 300ms latency to get it to occur, I dunno.

    This happens quite frequently. I'd say, roughly one in four or so. The reason I'm complaining is that it is really annoying when it happens in the key container in venomous or the power console in the wasted, because I normally try to get the key before the sandbag hits, but if the opening process is again abruptly interrupted I can't get it opened/turned-off in time and have to run away and then again back to the console. It used to be a burden in scorched, too, but these days I trigger the sandbag earlier in there.
    SoiledPants 41 eng, NoPants 41 op, PoofyPants 41 com, Hullukko (retired) 56 mage, NoPanties 21 vampire

  2. #2
    Senior Member Kahlua's Avatar
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    Default

    While I have absolutely ZERO idea what that second paragraph says...(and I mean zero, like I understand the conjunctions and words like 'it' and 'the, and that's it) I would have to agree that this has been a problem for a while and can be very annoying. Like when I go to open a crate, and the animation continues all the way through...I even raise my hand in the air like I would when it opens...and it just resets. It's very tedious when I start to move away from a container only to have to go back to it. It's a small annoyance, but an annoyance none-the-less
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    Guardian of Alterra Navygreen's Avatar
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    Default

    Happens to me, too. Especially openening containers. I very frequently have to open it twice before I get what's inside. Doors also but not as often.

    Thanks
    PL - Navygreen
    AL - Viicks (me), Littlesis (my sis)

  4. #4
    Senior Member Carth's Avatar
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    Default

    I thought I was the only one having this small problem. Nice to know that this is happening to others too. Now we can probably expect a fix sometime in the future if the devs happen to find the source of the problem.
    Current Sig by
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    Default

    I have the same problem also. This whole time I thought I was hitting the screen by accident halfway through the bar.

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    Luminary Poster BodMaster's Avatar
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    Default

    Quote Originally Posted by Carth View Post
    I thought I was the only one having this small problem. Nice to know that this is happening to others too.
    *Vampire feeding off our misery* I see how it is now Carth

    Nah this happens on a regular basis, never thought to suggest it as a bug, kinda thought that I was doing something for it to happen.

    Still trying to comprehend how 2k+ can die from Barrels O.o

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    Member Gazroast's Avatar
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    Default

    +1
    Very annoying.

    SL -> Lvl. 40 Engi. - TOFASTFORYOU
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  8.   This is the last Dev post in this thread.   #8
    Developer - Inactive Flip's Avatar
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    Default

    We've noticed this too, it's not strictly tied to ping. We're looking into it =)
    Thanks!
    QA Ninja!

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