Was just googling around for other MMO games that offer free content...and found Runescape. I've heard of it before, but never looked at it. It's got a free "spine" or whatever people call it and you can make as many characters as you want. There is then "members" content which is like $6 a month I think...and the members stuff looks HUGE. Tons of new quests, armor, weapons, areas to explore. Not to mention they have like over100 servers...or like 20 servers with multiple things on each server? I dunno how that works...there's like 120 "worlds" and each world is linked to a country or a city? So I guess those are the servers? Either way...$6 a month for unlimited members content? Everything traded for in game gold? Seems like a better deal than $5 for a piece of armor that I can't sell back.
But the number of people who play Runescape or other big name MMO's on the computer probably far exceeds the number that play STS games, and I'm sure people have multiple member accounts, so I can see where the price difference is void.
I'm not saying make everything free. Free = no money = no more updates. I'm saying make things that you don't really need more affordable. Affordable = Appealing. Take tablets for example. No one really NEEDS an iPad. There is nothing an iPad can do that I can't do on something else. But it's a cool product at a price I can afford and is cheaper than the big name products like computers, so I'll buy one for entertainment. This same idea applies to handheld MMO's vs. big name computer MMORPG's.
Bookmarks