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Thread: A guide to "Reactor Core Deck"

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    Senior Member krazii's Avatar
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    Very nice guide, great details and pics, here's my two cents:

    1. Ops should also use psychic lash, I've found this is helpful in delaying the mysterious figure from going to the terminal or at least keeping him in one spot longer.
    2. I agree that Engineers should not use suppression routinely, but sometimes it is necessary if you have an inattentive op or commando, so keep it in your pocket just in case.
    3. I haven't played my comm in Reactor Core yet, but was wondering if neutron stomp will also affect the mysterious figure? I use this a lot to keep aggro and am wondering if it too will knock the mysterious figure down/away from terminal?

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