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  Click here to go to the first Dev post in this thread.   Thread: Official Feedback Thread for Purchasing High and Low level Dungeon Access

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    Guardian of Alterra JaytB's Avatar
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    Quote Originally Posted by CrimsonTider View Post
    The argument about powerleveling is legit BUT not much different now than it was when the 4x elixirs were introduced. People will always find a way to powerlevel regardless of the elixirs which exist. I have personally seen over 20 60+ toons this past week with less than 5k kills. This update hasn't added that much fuel to the fire.

    My opinion is keep the xp and do away with ability to kill.
    I agree, getting rid of the kills would be a step in the right direction. I simply can not understand the use of allowing any super-low-level to participate in a high level dungeon. Didn't the devs change this in the not so distant past to prevent low levels leeching in high level dungeons? I can see the use for a high level gaining xp in a lower level dungeons, but letting any low level participate in high level dungeons will just get them booted from that game IMO. I can see it already, a lv10 running in mount fang. What possible contribution could that player make, other then leeching, slowing down the entire group because of dying when an enemy as much as farts in their direction, and getting some expensive pinks while not doing anything but running behind the group at a safe distance? Or am I simply overlooking something?


    And for all doubters of my rockstar status:
    Quote Originally Posted by Justg View Post
    U rok, thanks!

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