I agree, getting rid of the kills would be a step in the right direction. I simply can not understand the use of allowing any super-low-level to participate in a high level dungeon. Didn't the devs change this in the not so distant past to prevent low levels leeching in high level dungeons? I can see the use for a high level gaining xp in a lower level dungeons, but letting any low level participate in high level dungeons will just get them booted from that game IMO. I can see it already, a lv10 running in mount fang. What possible contribution could that player make, other then leeching, slowing down the entire group because of dying when an enemy as much as farts in their direction, and getting some expensive pinks while not doing anything but running behind the group at a safe distance? Or am I simply overlooking something?
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