*facepalm* i stopped checking here but i still think it is a worthwhile disussion
Quote Originally Posted by Deathsminion View Post
Eughh i dont think so. Have you seen the numbers in game so far? Most skills do like small differences like +15% dodge and stuff and your talking like remove 80% armour !!!! Its not going to work. At max it should say remove 30% armour.
I don't agree with this. First off, ops can already buff their crit by 75 i believe with their skills, and coms can buff their armor by hundreds. and 15% dodge is a huge amount since we are talking about a percent. Think of it, using plat gear and nova/plat shield combo, dodge can go up 35 already, then you wanna add 15% to that? that means you could potentially dodge half of the skills/attacks put against you.

i like the idea of a skill that buffs me while debuffing my target/group of targets. still, i think i'd want something that debuffs stats other than armor. sry to be a debbie downer, i'm hard to please ;-)

tbh, idk if any potential skill will really please me, because no one skill makes up a class. i already feel engi skills in general are either underpowered (for PvP) or worthless (for PvP). just my opinion, i know others will disagree with this, but that's fine because we are all entitled to our opinions. i've suggested in other threads what i think would be very easy ways to tweak engi skills just enough so that they wouldn't be overpowered, but effective enough to work into my build.