*walk in* WHOA! there's a leaderboard ?
well anyways .... I've seen a Lv 1 in Shipyard b4 ......
k back to topic, i think they can keep the elixir..... if they rise the xp per kill in the higher level, because the monster are harder to kill, plus the exp required is a lot higher too.... and if they want to go kill those "easier monsters" they would be getting less xp then killing those "level appropriate" monsters.............. im off topic again arn't I?..... "
well about the kill, they should make the kill same as the xp, unable to increase it unless its against the "level appropriate" monsters, and that is unaffected by the elixir, so that they can still gain exp, but not gain kill.
ps i didnt use elixir to cap either... well besides that one that's buy-able with the credits..... and that i cap during the double xp weekend....... but that's another story .....
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