Dude I wasn't calling you a troll. Just would like to see somebody use it on me with no other buffs on to see for myself, you know?Originally Posted by Deathpunch:720016
Dude I wasn't calling you a troll. Just would like to see somebody use it on me with no other buffs on to see for myself, you know?Originally Posted by Deathpunch:720016
AL Kar | PL/SL Karaai | DL/AL Karai | SL Karaii | AL Karwar | PL Squishybirdie | PL Gotnorange
If everyone knew how to use suppression properly, it would be a very useful skill but it is certainly not for the beginner or the mindless player (a large chunk of the SL community outside of the forums in my opinion, I hope I haven't offended someone). I get so annoyed when an engineer just rushes up in the middle of a fight and casts suppression - and suddenly I'm attacking a different mob. I guess this wouldn't matter if I just ran up and hit the auto attack button in every fight, but I actually selectively target. =\ Now if an engineer uses it properly - and I know it can be done - then I have no problem.
Side note, my mana regen with gear equipped is 4, 5 with the buff from casting revive once in a while. I can pretty much spam my skills relentlessly and as long as I don't die (big chunk of my mana goes missing) I stay close to full. Moving from one mob to the next usually gives me enough time to fill back up. Pretty cool.
That said, you have to be really smart about when you cast empathy. It MUST be cast early to be effective in tough situations - waiting until your team starts rapidly losing health is bad news because it takes three seconds for the heal to actually take effect. After that three seconds is up, several of your teammates could have died already waiting for your heal. It's best to cast empathy right as your team is rushing into a tough mob because then by the time they take a significant amount of damage, they'll have a nice heal right after. By that time, the cool down has passed and you can cast empathy again if needed, but by this time you are probably ready to move on to the next mob - so get ready to cast again right as your team rushes in. Engineers really have to just get pretty good at predicting when their team is going to need the heal, and cast empathy three seconds before that.
Transference, however, is an excellent "emergency" heal. It also has a delay, but the heal hits MUCH quicker than empathy does and it actually heals for a very nice amount. Perfect for use in those "oh crap!!" situations where you yourself are popping stims lol.
Last edited by Libertie; 07-23-2012 at 10:23 AM.
you shoudl get 5 m/s with regular gear ( not tested the 2 m/s rev theory yet )
Empathy - Yup , its all about timing and judging the strength of the mob , you use it too early its not going to last through the entire mob.
Transference - If i suddenly pick up agro i wouldnt use trans , instead i would hit a leech , followed by empathy.
Well there's also the perk of increased radius of revive, which greatly reduces the chance of teammate rage at you getting shoved around and missing the rev.
The master has spoken! And for the longest time, I absolutely DESPISED suppression and all suppression users until Mitch here took me on a locked run and showed me The Way, where I saw suppression being used functionally instead of detrimentally for the first time in my entire game experience. As he will say below...
Firstly thank you x) I never have to use a health stim around you Mitch lol And these are the ways to use suppression, mostly only recommended for the commengi tankers, 'cause it's first.
Ayee my thumbs up to that whole wall of text x) See most people in the game have no idea how to use suppression which is what made me rage for the longest time as often as they took off my selective targetting...
Another thing. Mana regen is only 4-5 if you're using custom runetech, that's not 'normal' gear...
Let me explain the lateness of signatures with a page of my homework.
Force Shield is completely useless at this point in the game. I did the math out in my thread in SL suggestions...worst mana regen skill of all 3 classes, and it has the chance to be negated instantly after casting...with the longest recharge. Agree that if you want just the mana regen, you'll need to either use 1 or go to 5, no middle ground.
I had to do a double take lol and see if I actually called it normal gear. Haha no, not normal by any means considering how long it took me to buy it. But there was nothing said in the original post about custom vs non-custom gear and mana consumption was heavily emphasized - specifically in regards to not spamming empathy. I spam the CRAP out of empathy because I can, and my team thanks me for it. I just think if you've got it use it, and if you're gonna make sacrifices due to mana consumption don't be too conservative with the healz which make waaaaaay more of a difference than DOTs do. :P
My thoughts exactly , protection and force shield do virtually nothing at lvl 40 so the armor bonus i consider it negligible.
picture should be enough. As for suppression i understand Mitcheys perception as well however the teams which i run with , it slows them down . If the com and op are doing the job properly that is. The only use where supression would be really appreciated is if mob sizes are too big.( maps such as Numa ) Or if the com isnt skilled enough where you have to break up the mobs to make is easier. Then again every one has their own opinion .
This build has worked amazingly for me , im not new to engi per say. Started this toon during the lvl 26 cap.
Kano is that 5 regen with any buffs tho? Like with Force Shield/Revive?
I think Piano was referring to 4-5 Regen with just armor.
Cause my lvl 38 Engi was getting 5 regen with armor and buffs.
hmm nice build but this is mine (PvE build):
3-6-6-1
5-0-5-6
2-5-0
i might me missing a few as i didnt check my phone coz its broken. so basically yeah..
Hellcurse l Manofmight l HellcurseiiPROUD OFFICER OF RAMPAGE
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