I don't mind STS to earn big fortune, after all it's their right after making a good game. I just feel that the way they make money now is destroying their own precious hard work only. Players' experience (at least for me, a mage) is thoroughly neglected, and this is what defines a good game.
There's certain limit to MMO difficulties due to its nature. If people is joining randomly for a elite game now, I bet over 90% are not able to complete the level. My longest experience yesterday: 1hr36mins for Elite Skull Cove with random players who strive to the very end. Can you understand now? You expect a person with handphone to play more than an hour for a level? You got to be kidding..
Back to Sorcerer's pathetic stats, I am playing with two warriors, and another mage in Skull Cove yet we have died countless times. Oh yes, somebody is going to jump out and said: well, your technique problems, nothing else. Well well well, then I have nothing more to say. good luck for playing in mage group for Skull Cove and remember to use plenty of plats for reviving on spot (to become a dedicated player if you want to) and drink gallons of potions, if you even have a chance to grab it. I die in less than a second with 1900hp and more than 650 armor. This is not whining/complain. This is a true reflection to what has changed.
Congratulate me for getting an Epic item after the long battle.
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