Quote Originally Posted by extrapayah View Post
agree on this, a stat that is a probability should be kept as probability, as for how it should be solved, i have a different opinion, i think to change how crit / dodge scale with level and attribute points (not only dex) will be a better long term solution.
Quote Originally Posted by Intous View Post
Yeah Dodge and critical are probabilities, they shouldn't be beyond 75%, let alone 100%...
I think changing how crit and dodge scales with level will affect low levels as well, but it'll be the best solution.
So you guys think low lvl rogues should get shafted just because of your personal problems at endgame? Nah, have fun getting farmed by rogues