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Pure dex seems like the way to go for operative. I don't know about pure int though for operative.
Any idea about the relationships between the distribution of dex/int/str and skill damage for each class? I think its safe to assume that the native spec gives the most.
Edit: Because equipment is often limited by level and class rather than level and say, x spec requirement as in pl, it may make sense for hybrids, such as dex engineers. Skill damage is one variable that could decide this one.
Last edited by WhoIsThis; 07-09-2011 at 06:40 PM.
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