Quote Originally Posted by Zeus View Post
Lol, the thing is this really does nothing to help rogues. Razor shield previously was charged ahead of time when the mage rush was coming. So all this does is help out the rogues that couldn't pre-plan in the first place.

Why do we get such nonsensical buffs but when it came time to buff sorcerer and warrior, y'all gave them every bit of survivability in the book? We rogues didn't even argue when they were given such huge buffs.

Nevertheless, at least this is better than the nox upgrade and it is a step in the right direction. However, there really needs to be some damage reduction attached. Even 25% damage reduction would be awesome to survive and make rogues have a place in clash. The reason being is that we have to drop nox just to use this skill. That means that there needs to be some advantage to it because we are killing things slower.

I don't mind giving up noxious for razor, but there needs to be damage reduction greater than 10% attached. Even 25% is plenty alongside this new addition. Using razor makes us kill things slower so we need to use it and survive long enough to make up for the missing damage of aimed shot.
Well said, but having damage reduction would take away from the "glass" part of a glass cannon. Glass cannons are supposed to dish out a ton of damage but die if they get hit more than once or twice.

Can somebody please explain how aimed shot supposedly got screwed over by the buff? I have a rogue alt who is stronger now because of the buff.

Lastly, cool it with the mage drama. It's getting us nowhere.