Well, it's sunday thats why, maybe they will, later.
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the weapon seem very very bad, is it work good with cosmic set or no effect with cosmic set?
Good post
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What do u think about this weapon? ,is it Usefull? And what do u expect from 100% cosmic in weapons? I expect 100% cosmic equivalent to the elemental set :)
i only like the 100 % cosmic and 2k+ dmage good for dmg buff
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For aegis, its Bad & definitely need a buff or rework.
Elemental set alone deal 10x more damage compared to this weapon.
1. putting a cooldown on rusk never a good decision.
2. It doesn't deal as much as i expected even with full cosmic set and gems.
3. Underperforming compared to sb aegis (for war) in term of pulling capability & low damage compared to sb hammer.
4. Basic attack don't have 100% chance to apply force burn dot & no pulling capability like previous rusk.
5. Slow charge attack make it bad even it have 100% chance to apply burn dot
6. Pushing mobs away after pulling is terrible, especially for war.
7. Charge attack proc duration very short
8. those 50%ed,100% armor & 25% crit dmg isn't really useful, war doesn't need that armor buff & other thing is that it can't stack with other weapon proc (example sb weapon/blood) + u need atlest 230 cosmic damage to achieve that max buff value. Not worth it.
Overall, i could say this weapon is bad , given it have stats for pve yet it doesn't perform as good as sb weapons & nowhere near as good as blood weapon even it's a LATEST LV86 ARCANE.
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HONEST FEEDBACK
Do not release Arcane Weapons if you not serious into making an improvement. These Arcane Weapons are honestly trash. It's not well developed & tested before release. It's like Like showing how lazy the devs are. No passion, just want to take advantage of the new arcane to sell their platinums. That's all I could tell [emoji23]
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Yeah so my sb chakram 15%cd does same damage compared to 5% cd forcebreaker dagg. Full cosmic 8/8 btw. Almost as if its dps doesn't benefit from cosmic gems or flat cosmic damage..
Dam i have a 25% crit dmg awake forcebreaker combine with 15% passive crit dmg makes 40% crit dmg does good dmg but idk might need more buff to it. Besides it does well on bosses in indigo and blue abyss mobs and boss but as of now i think its a replacement for kraken dag or blood chak if u dont have
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As always they dont listen
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Instead of pulling 5 targets it should pull for 7 secs and cooldown should be 10 secs in pve but in PvP it should stay the same but without the knock back it’s pretty much and should be removed I don’t see the knock back useful anywhere pve/pvp it should have 2 procs 1 for PvP and 1 for pve imo so it would be pretty much useful for both casses this will definitely revive this weapon for sure just like kraken helm proc it has 2 different procs pve/pvp
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please make the dagger deal some aoe damage, or make it hit more targets, it just feels sluggish to play with this. Also buff the dOt damage.
It dealing really low burn damage even I have full cosmic, the description say 100% cosmic but it doesn't really deal much as previous rusk sword that doesn't have any element, also basic attack doesn't proc any burn damage on boss enemy, please check this
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rusk sword better so far, is it intentional? xd
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@Asommers
@cinco
i think you've made a nice weapon here which offers a lot of variety to the community.
I think you should just give it a little bit bigger of a range, at the moment with the normal attacks it feels very sluggish.
Maybe its possible to make the basic attack be able to hit 5-10 targets instead of 1-5. It would also be nice if this had some sort of visual like rusk sword.
This way it can be used for mob clearing (at the moment its used for killing bosses)
U can keep the pulling effect on the charged attack and the 5 sec buff, (imo it is a bit short, but it works)