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Thread: -The Solution- PvP Usage

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    Senior Member Kossi's Avatar
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    Arrow -The Solution- PvP Usage

    WELCOME, ONE AND ALL TO KOSSIS PvP SOLUTION!






    Thread under construction

    So i notice less than...a miniscule portion of the community pvp's

    so i asked some people who had smal amounts of experience in pvp, why they did not participate as much.

    their answer was either:

    -I don't benefit from pvp
    or
    -its too hard


    we cannot fix the difficulty of pvp if we want to keep it skill based, but we can fix the benefits

    -lets take a look at the current benefits:
    none.

    HOUSTON, WE HAVE A PROBLEM


    everytime i go on pl and search up a pvp game, theres almost noone there!
    and pvp is the only reason alot of people stay with mmo's

    here is the solution!

    so ive thought this out for a very long time to come up with a solution to get people to pvp without people abusing it, and here it is.

    there should be pvp maps, where the area is about the size of the first 4 townes combined.
    BIG

    why so big, kossi? ill tell you why.

    a player walks into the World of Ruin (first pvp mega-map)
    the world of ruin will consist of: a fathom crypt-style map about 4x times the size of the towne, and hold up to 30 players
    there will be barriers of course, but simply short barricades and trees, so people can get their buffs back before they charge once again into battle
    when 2 players fight in the world of ruin, noone else can attack them! this means NO tagging, where 2 players are fighting and a third one wants to join the party.
    when a player wins a fight, they recieve EVERY ITEM THE OPPONENT WAS WEARING

    ALSO, here are come side-notes (dont worry, ill cover them)
    - Hitpoints will be doubled
    - Potions will be allowed (.2 second cooldown, seperate from skills)
    - Players cannot leave during a fight, or they will automatically die and lose what they risked
    - Lower HP= Higher Hits (similar to Dharok, in RS)
    - items such as Cyber and Black ice can be lost, but you can reclaim them for a small fee

    so lets talk hitpoints.


    why double hitpoints? they already doubled them!

    well, since you can risk up to millions (or thousands) at a time, you dont want to die in a second because your internet in .125 seconds behind everyone else's. (not to mention all of it will go to waste)
    with this:
    Elfs will get 800 HP
    Bears will get 1200 HP
    Birds will get 1000 HP

    with this, people will apply huge amounts of skill and tactics in order to trap and defeat their opponent, unlike the current pvp, where its who-can-get-hellscream-to-hit-first.

    ---THIS IS ONLY IN PVP MEGA-MAPS---



    Lets talk potions.

    Some of you see this title and say: What? that will totally unbalance PVP!1!11!!
    oh contraire.

    with the pvp mega-maps, you will engage in fights that can last minutes at a time, because hey, youre risking all your stuff.
    Potions will be as much as you wish to bring in the map (up to 9,999)

    "kossi, i people will abuse them!"
    fear not, we are all aware of the future safe potion-spammers of tomorrow.

    my solution? cripple them.
    when a players uses a potion, or heals, their damage does down, meaning if you heal to full, youre not going to hit very high.
    this makes people take risks in order to get that deadly combo in, if their opponent wants to risk it for that biscuit (or shadow set )
    also, potions will have a .2 second cooldown time, seperate from skill cooldown. (only in these maps)
    also, potions will heal the same amout of HP, maybe 1.25% more? maybe.


    Lets talk leavers.

    this is a topic ive thought about for awhile, and ive come up with a solution:

    whenever a person leaves a game, they automatically lose the fight, and whatever they wore goes to the opponent as their spoils.

    "but what if i lag out? D:"
    - make sure your internet connection is fine before you enter the world of ruin.

    "what if my battery dies"
    - Charge it before hand.


    Lets talk blackice and Cyber.we all know that if we risk losing our cyber or black ice, there is NO WAY we're going in there with that

    solution: you lose them! but with a..solution yet again
    when you lose a black-ice item, you can return to the person who rewarded the item and buy it back for a small fee of 10k.
    Cyber: same thing, go back to the ghost or lady at forest haven and get it back for a price of 50k.


    people are worried that when they get a kill, someone will attack them and get both loots.
    -fear not, when you get a kill, you have the option to automatically leave the map and go the towne, without dying because you left.
    of course, you can decline the option.



    LEVEL RESTRICTIONS

    in fathom crypt, (yes, im giving a function to that ghost-town), there will be portals for:

    level 10-14
    level 15-19
    level 20-24
    level 25-29
    level 30-34
    level 35-39
    level 40-44
    level 45-49
    level 50-56 <---yeah i had to change it up a bit

    with these leel restrictions, people will not have a huge advantage by having an entire campaign-full armour and weapons advantage.


    once you enter a portal, there will be 10 slots to choose from
    the slots show how many people are in each map, so you dont end up looking around for a half hours hopelessly trying to find someone.

    once you enter a portal, you will spawn in a random area of the map, a decent amount of space between another enemy

    there will be no teams, this is free for all, but you can check who is in the map, or how many.


    NOTE TO DEVS:
    this is not gambling, and it will be difficult to scam someone

    they have to be at least a level 10 to start, and will go through a tutorial on each character they go to world of ruin for the first time.
    AND, they will need at least 50 (safe) pvp kills in order to go through the portal.

    before one enters WoR, there will be a reminder telling you that if you die, all items will be lost.


    This gives pvp a purpose!
    tons of pvp lovers from every mmo will gaze at pocket legend's pvp system and be amazed at the amount of awesomeness it contains.


    just incase you didnt know, safe pvp will still be available.



    thanks for reading,
    -Kossi
    Quote Originally Posted by Justg View Post
    That. Is. AWESOME!!!

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    Luminary Poster StompArtist's Avatar
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    I think that PvP exclusive awards (the backgrounds of the toons for example) would definitely encourage players to participate.

    For example a very good PvP ratio could give a "brawler" background with a tavern fight... and so on.

    For the rest I think you have very good ideas. My personal reasons for not participating in PvP is that the time spent there I feel would be better spent farming for gear and I do not like the drama part of it.

    Loosing things for loosing in PvP could very well be a deterrent imo.

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    Forum Adept Thasaint's Avatar
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    Nice! I love the idea about it. I just dont know about the whole losing all of your items if you die thing.

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    Senior Member Sky../'s Avatar
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    I'm not sure losing gear would work very well. Seriously, how many people have duplicates of their whole sets?
    Laazahater L56 Elf Awesomness : Traigomuerte L56 Pally
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    Senior Member Kossi's Avatar
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    Quote Originally Posted by Sky../ View Post
    I'm not sure losing gear would work very well. Seriously, how many people have duplicates of their whole sets?
    How many people would risk that, and how many people would want to buy it back?
    Yoy dont have to risk a whole set.
    Quote Originally Posted by Justg View Post
    That. Is. AWESOME!!!

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    Senior Member Sky../'s Avatar
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    Quote Originally Posted by Kossi View Post
    How many people would risk that, and how many people would want to buy it back?
    Yoy dont have to risk a whole set.
    But you said lose everything you're wearing.

    And from what i understand, only the quest items like cyber and blackice have buybacks
    Last edited by Sky../; 05-03-2011 at 04:35 PM.
    Laazahater L56 Elf Awesomness : Traigomuerte L56 Pally
    Hanibaz L50 Int/Dex Bear : kraazeva L50 Dex bird
    Badbadtzmaru L27 Dex/Int Elf

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    Luminary Poster StompArtist's Avatar
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    Kossi. I am not understanding the loose gear option you are talking about.

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    Member KingGiant's Avatar
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    I like the idea of pvp rewards but losing everything you were wearing is really just a dumb idea. Should be more like WoW with pvp reward specific gear vendors that only sell you gear when you earn a certain "score" or "rating" in pvp.

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    Senior Member Rebel's Avatar
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    I agree that there should be benefits for PvP, but not losing all of your gear over a single battle. I suggest gaining pvp tokens depending on how you do in pvp matches. For example, each kill received in a match gives you 1 token. Each member on the winning team receives an extra 5 tokens. These tokens can be saved up to buy new pvp gear, with stats specifically for pvp.

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    Forum Adept Sun's Avatar
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    Quote Originally Posted by KingGiant View Post
    I like the idea of pvp rewards but losing everything you were wearing is really just a dumb idea. Should be more like WoW with pvp reward specific gear vendors that only sell you gear when you earn a certain "score" or "rating" in pvp.
    Yes I agree, something similar to this. Get points for kills/wins/assists/flag capures etc, and use points to purchase either vanity stuff (Helms, shields, unique character customization styles), or level appropriate pvp equipment.

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    Senior Member Kossi's Avatar
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    if you dont want to risk it...just, dont, do it.
    Quote Originally Posted by Justg View Post
    That. Is. AWESOME!!!

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    Senior Member Rebel's Avatar
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    Quote Originally Posted by Kossi View Post
    if you dont want to risk it...just, dont, do it.
    Well you're wanting to increase the pvp population, and in my honest opinion, if anything, this would decrease the amount of people who want to pvp, as they wouldn't be willing to have the chance of losing all of their gear.

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    Senior Member Kossi's Avatar
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    Sigh....

    This gives a MOTIVE for people to pvp

    They dont have to risk their gear, for the last time -.-
    But the better gear =better chance of survival
    Quote Originally Posted by Justg View Post
    That. Is. AWESOME!!!

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    Senior Member Kossi's Avatar
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    also, if you actually read my post, safe pvp will still exist, so i have no idea what you mean by it will decrease the pvp population -__-
    Quote Originally Posted by Justg View Post
    That. Is. AWESOME!!!

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    Senior Member Lowlyspy's Avatar
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    ping like crazy with 30 or so people spamming buffs and spells, plus people would complain about losing their stuff, nice idea though

    Edit: didnt see the 1v1 thing

    "Annie are you okay? Are you okay? Are you okay Annie?" - The King of Pop, Michael Jackson
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    Senior Member Kossi's Avatar
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    Quote Originally Posted by Lowlyspy View Post
    ping like crazy with 30 or so people spamming buffs and spells, plus people would complain about losing their stuff, nice idea though
    people will complain, that is unavoidable, but we can you know, ignore them.

    aaand 30 people wont be all in one space, the map is 4x the size of fathom crypt

    and if you read my post, its strict 1 v 1 and noone else can interrupt so i dont see 30 people spamming buffs next to each other -____-
    Quote Originally Posted by Justg View Post
    That. Is. AWESOME!!!

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    Senior Member Prest87's Avatar
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    Ya we need more pvpers I will pvp at 55
    Mains: Dahood lvl55 Archer/Lvl11 Operative/Prest lvl36 Tank

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    Guardian of Alterra RedRyder's Avatar
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    lol

    losing all your gear will not work. even elite pvp players wont do it. give fame points per win that can be exchanged for items. that will get more people in pvp

  19. #19
    Senior Member Sky../'s Avatar
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    Okay then. If this gets implemented, i'll see you there i'll be rockin my kafra set of thoth.

    No wait, of albert.

    No no, i change my mind. Of ezeria.

    Err, maybe.

    Quote Originally Posted by Kossi View Post
    Sigh....

    This gives a MOTIVE for people to pvp

    They dont have to risk their gear, for the last time -.-
    But the better gear =better chance of survival
    Laazahater L56 Elf Awesomness : Traigomuerte L56 Pally
    Hanibaz L50 Int/Dex Bear : kraazeva L50 Dex bird
    Badbadtzmaru L27 Dex/Int Elf

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    Junior Member xxNIGHTMARE's Avatar
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    ok great idea..i see no problems with this and for evryone complaining abt losing there set... u can also win sets if u kill enemy.. also it isnt very hard to farm or not very costly for a simple drainer set henchmen set etc...
    -XXNIGHTMARE /*>-

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