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Thread: ***RAWR!!: A Comprehensive Analysis of Strength Sets: AO3 to Humania***

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    Guardian of Alterra JaytB's Avatar
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    Great job Crim! I bet you didn't type all that on your phone

    I think your topic shows very clear in what bears currently (as in the last couple of caps) are lacking. There seems to be an easy fix for all this, give us bears hit%!

    If bears would at least get some hit%, a pure build would finally be possible. As I told you in game, Ellyidol has been advocating something similar in the past. STS didn't seem to take notice though.

    Now, I can see how hit% could become a problem when it would be 100% for a full str bear. It would mean that a dual spec would have a huge amount of hit that can hardly be debuffed below 100% in a 1vs1 fight. And that huge hit% would hardly come at any cost, because dex almost adds the same to skill dmg as compared to str.

    The way I see it, bears should get a valid full str option, as is the case with mages (full INT) or birds (full dex). One way to achieve this is increasing hit% to at least 100% for a full str bear in top gear, while simultaneously decreasing the skill dmg that dex adds. So, basically when you'd add more dex, you'd gain hit at the cost of skill dmg.

    Thoughts?


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