*Ahem* As i wanted to know from ages ago, does Tha ref drop a pink??
*Ahem* As i wanted to know from ages ago, does Tha ref drop a pink??
IGN: Skellerkrunch(50), Hawkrobin(50), Magiclegends(50), Oktal(45), Bladesword(45), mamccroc(35) Plothozz(30), Lechomp(20), Oktal (20), Monseiurlebow(20), Tharef(20), Smackolantern(19),
Pvp rewards!!!!!!!!!!!!!!!!!!!!!!!!!!
Pvp rewards!!!!!!!!!!!!!!!!!!!!!!!!!!
:O
pvp rewards, yea!!!!!
RIP Twinktastic
AEO is the way to go~now recruiting
level restrictions by game creator would be nice.
i find the idea of ppl being able to bring lvl 25-28 into a game with lvl 14-19 just plain retarded
So who died and made you the price police?
Nothing it is to great
Last edited by Delphina; 01-08-2012 at 07:12 PM.
[FONT=garamond]I like Bears. Be jealous.
I think Pvp bets, like a 1v1 or something and u bet items or money that you will win, so low lvls bet low and high can bet whatever. :-)
In my opinion, if there's going to be a rewards system for PvP, it should be gear with worse stats than PvE gear, but with bonuses that would make a large difference in PvP.
For example, for a bear as an example, to help close the gap on targets, if you had 2 pieces of the PvP set your ranged-pull-dude-in-ability has a 100% change to work on players, and in addition to the chance to stun, slows the target for 5 seconds.
Elves could have some sort of survivability boost that scaled with INT to encourage less hybriding without sacrificing the ability to live, and maybe some bird ability that had little effect in PvP could be turned into a jump-back ability, where the bird got launched backwards, to be able to keep distance from being raped, but only if the bird had taken damage within 5 seconds (so you couldn't use it to get around faster, just for mobility).
Just some random ideas that are probably awful. Or add resilience (WoW term), that is, a PvP-only stat that directly reduces the amount of damage taken from players, the chance to be crit, and damage-over-time effects.
Movement speed on gear would also probably make a good difference.
I just don't think it's a good idea for people to have to PvE to get decent PvP gear, and vice versa.
Ruscour - leveling Ursan Warrior, doing every quest in a content pack before I move on.
Finished everywhere up to yetiville :-D
13" MacBook, Gaming PC w/ WinXP 64, Laptop w/ PCLinuxOS, Netbook w/ Peppermint Linux, 64GB 3G iPad.
Hmm i dont think rewards are necessary but what would be nice if every 1000
kills it would say something, like when you reach 1000 PvE kills it says a title.
Falcompunch
A dev... is... viewing.... this... so I'm going to post...
Any chance we could get some sort of duel option? I'd love to go one on one, I'd gladly pay real money for an expansion to do it.
One of the biggest things I dislike about current PvP is how one sided it can be with either mismatched levels or two extra guys five levels higher popping in suddenly and mopping the floor with someone in a 1vs1. 1v1 maps or the ability to duel would fix that nicely, and given the transient nature of players on phones, it would certainly be popular...
bears at level 20 and below currently over-powered due to rage boost. Implement this please? Not sure how this will affect higher levels... Just asking that this is looked into. Perhaps lowering the boost just slightly?
Thanks in advance
Zerious
Most of the time archers will own cause of there ko combo if they no it. Basically who ever plays pvp has a great combo. So I think every character should have a ko combo or a combo that is close to death for them to find out.
If a warbird owned everyone at lower lvl...would you ask that the devs nerf their skills?
Every character has their advantage... At low lvl is just so happens to be that the bear owns the arena. 30 and up...how often do you see a bear?
In my opinion... Leave the bears alone![]()
Last edited by JBah; 02-06-2011 at 04:42 PM.
You did not just rez this thread
Bookmarks