Quote Originally Posted by soon View Post
This is complicated. First, understand how the aegis works.

1- When you hit an enemy you gain a shield
2- You need to hit 10 enemies to create an explosion
3- Skill hits 3 enemies, even if they were made to hit 4 of them
4- An explosion creates a new shield with 3 hits, provided you have enemies to it

What has changed after the update?

1- The first hit should be done with a normal attack, to gain a shield
2- After that, you can use skill to increase the amounts of hit to generate the explosion
3- If you have 9 hits and uses a normal attack, then the shield explodes and you get a new shield
4- If you have 9 hits and uses a skill, the shield explodes and not get a new shield. We need to return to 1

The problem is at 1 and 4. You need to use normal attack not to break the fast chain of explosions.
So in a nutshell, we need basic attacks to make the proc explosion work. If skill attacks and also basic attacks would contribute towards the proc ocurring, then the proc cycle would be endless isnt it?