
Originally Posted by
slaaayerrr
then:
reduce all slows, stuns, roots from mage's skills (mage should deal pure damage in ur opinion)
neft all procs of mage's weapons, especially from lvl46-60 (yes yes dragon staff still bugged and balanced staff also)
reduce number of targets by mage's staffs, and make it melee weapon
remove armor upgrade from gale (or give mage +100%dodge instead of that 50% armor)
remove 2sec invulnerability from mage's shield, also decrease shield to 20-30% dmg reduce instead of 55%, and decrease amount of damage absorbed
so we will have 2 same dps classes (u wanted damage by mage, if u dont see other mage's advantages)
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