Why? A lot of the items in WoW (again, just an example) were not just vanity items but had specific bonuses or attributes....and were available for a limited time only. I almost always agree with you, but what is your logic that if at some point during a game's lifecycle an item is offered that may have an attribute bonus, that it must always be offered? WoW is probably the biggest and baddest MMORPG out there, and that is not the case there....as an example.
Bookmarks